Tema: Re: apie GPU panaudojimą renderinimui
Autorius: DZind
Data: 2018-11-07 07:38:05
ačiū, bandysiu aiškintis

2018-11-06 12:51, MRT rašė:
>> aš apie 3ds max nieko nenusimanau, brolis kažkiek, bet jis 
>> dizaineris, jam sunkiau su visokiais programų aprašymais (ir su anglų 
>> kalba taip pat, deja)...
>
>
> nu tai tavo brolis, tai tavo ir problemos :))
>
> https://www.chaosgroup.com/download-free-trials
> TRY V-RAY FREE FOR 30 DAYS
>
> V-RAY FOR 3DS MAX
> The #1 renderer for Autodesk 3ds Max. Fast photoreal CPU & GPU
> rendering for artists and designers in architecture, games, VFX and VR.
>
> https://www.chaosgroup.com/education/licenses
>
> STUDENTS / EDUCATORS
> Annual License V-Ray, Phoenix FD, VRscans - 74 Eur
>
> Galu gale tavo linke:
>
>>> čia rašo, kad turi veikti
>>> https://www.reddit.com/r/3dsmax/comments/52nw9p/cpu_vs_gpu_rendering_performance/ 
>>>
>
> <..> GPU rendering would be useful for Octane or Fstorm.
>
> https://fstormrender.ru/checkout/
>
> https://home.otoy.com/render/octane-render/purchase/
> https://home.otoy.com/render/octane-render/demo/
>
> The OctaneRender Autodesk® 3ds Max® Plugin Demo has the following 
> limitations:
> * Render resolution output is limited to 1000×600 pixels
> * Render output contains water marks (Octane logo and stripes)
> * Online LiveDB material database functionality is not included
> For installation and usage instructions please consult the 3ds® Plugin 
> Manual
> https://docs.otoy.com/3DSMaxH/3DSMaxPluginManual.htm#3DSMax/Installation.htm 
>
>
> Na ir dar vienas klausimelis.. buvo tame 3ds Max'e nueita iki cia:
> https://docs.otoy.com/3DSMaxH/Resources/Images/3DSMax/Installation_Fig03_3dsV3-08RC3_5-04.png 
>
> paziureta kokie ten renderiai siulomi ir ar bandyta rankiniu budu 
> kazkokius konkrecius nustatyt?
>